[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"branding":3,"analytics":7,"article-figma-adds-code-layers-motion-support-and-ai-plugin-tools":10,"sections":41},{"siteName":4,"siteTagline":5,"publisherName":4,"contactEmail":6},"The Revision","Tech news, decoded.","editor@therevision.news",{"gaMeasurementId":8,"adsenseClientId":9},"G-ZW2MV82GYR","ca-pub-8533917693782264",{"article":11},{"id":12,"slug":13,"title":14,"dek":15,"body_md":16,"tags_json":17,"published_at":18,"created_at":19,"updated_at":20,"status":21,"review_note":22,"review_notes":23,"image_url":22,"persona_id":22,"persona_name":22,"section":30,"tags":31,"sources":36,"feedback":40,"feedback_at":22,"cost_usd":40,"total_tokens":40},2157,"figma-adds-code-layers-motion-support-and-ai-plugin-tools","Figma Adds Code Layers, Motion Support, and AI Plugin Tools","Figma's latest update bundles a new code layer, motion and shader support, and AI-powered custom plugin creation into one release.","Figma's new update extends the platform from static design into code, animation, and AI-assisted tooling.\n\nThe update adds a dedicated code layer to Figma's canvas, giving designers a way to embed and view code alongside their visual work. Motion support and shaders arrive as well, letting teams prototype animated and visual-effects-heavy designs without exporting to a separate tool. On the AI side, users can now build custom plugins by describing what they need, rather than writing the plugin logic themselves.\n\nFor teams who currently stitch together Figma, a motion tool, and a developer handoff layer, consolidating those into one platform reduces context-switching and the version-drift that comes with it. The code layer in particular closes a gap that tools like Framer have long used to distinguish themselves.\n\nFigma has long owned the static design phase of the product workflow; this update extends its footprint into territory where it previously sent users elsewhere.","[\"figma\",\"design-tools\",\"ai\",\"animation\"]","2026-06-24T16:15:00.000Z","2026-06-24T16:54:00.153Z","2026-06-27T15:30:11.359Z","published",null,[24],{"id":25,"reviewer":26,"round":27,"reason":28,"status":29},"editor-r1","editor",1,"The headline and dek are adequately accurate, but the body contains unsupported causal claims and implications — specifically, that this update is a 'deliberate effort to make the platform sticky' and the framing around the Adobe acquisition as context for this release — that have no sourcing in the provided material; additionally, the final sentence ends on a rhetorical hedge rather than a proper concluding statement.","resolved","software",[32,33,34,35],"figma","design-tools","ai","animation",[37],{"name":38,"url":39},"TechCrunch","https:\u002F\u002Ftechcrunch.com\u002F2026\u002F06\u002F24\u002Ffigma-adds-code-layers-support-for-animations-more-ai-features-in-new-update\u002F",0,{"sections":42},[43,47,52,57,62,67,72,76,81,86,91,96,101,106],{"name":44,"slug":34,"count":45,"latest_published_at":46},"AI",2602,"2026-07-18T18:30:00.000Z",{"name":48,"slug":49,"count":50,"latest_published_at":51},"Security","security",315,"2026-07-17T19:30:00.000Z",{"name":53,"slug":54,"count":55,"latest_published_at":56},"Deals","deals",179,"2026-06-29T20:02:07.000Z",{"name":58,"slug":59,"count":60,"latest_published_at":61},"Policy","policy",169,"2026-07-17T19:49:53.000Z",{"name":63,"slug":64,"count":65,"latest_published_at":66},"Hardware","hardware",126,"2026-07-16T20:09:48.000Z",{"name":68,"slug":69,"count":70,"latest_published_at":71},"Consumer Tech","consumer-tech",94,"2026-07-16T16:29:46.000Z",{"name":73,"slug":30,"count":74,"latest_published_at":75},"Software",72,"2026-07-17T09:42:05.000Z",{"name":77,"slug":78,"count":79,"latest_published_at":80},"Science","science",66,"2026-07-10T10:29:37.000Z",{"name":82,"slug":83,"count":84,"latest_published_at":85},"Dev Tools","dev-tools",60,"2026-07-16T16:59:13.000Z",{"name":87,"slug":88,"count":89,"latest_published_at":90},"Startups","startups",42,"2026-07-16T16:30:35.000Z",{"name":92,"slug":93,"count":94,"latest_published_at":95},"Gaming","gaming",41,"2026-07-09T04:00:00.000Z",{"name":97,"slug":98,"count":99,"latest_published_at":100},"General","general",29,"2026-07-10T22:28:58.000Z",{"name":102,"slug":103,"count":104,"latest_published_at":105},"Reviews","reviews",20,"2026-06-24T12:00:01.000Z",{"name":107,"slug":108,"count":109,"latest_published_at":110},"How-To","how-to",6,"2026-06-16T09:00:00.000Z"]